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Functions
AgsCountBeatsAudio * | ags_count_beats_audio_new () |
#define | AGS_COUNT_BEATS_AUDIO() |
#define | AGS_COUNT_BEATS_AUDIO_CLASS() |
#define | AGS_COUNT_BEATS_AUDIO_GET_CLASS() |
#define | AGS_IS_COUNT_BEATS_AUDIO() |
|
ags_count_beats_audio_get_type () |
Properties
AgsPort * | midi-loop | Read / Write |
AgsPort * | midi-loop-end | Read / Write |
AgsPort * | midi-loop-start | Read / Write |
AgsPort * | notation-loop | Read / Write |
AgsPort * | notation-loop-end | Read / Write |
AgsPort * | notation-loop-start | Read / Write |
AgsPort * | sequencer-loop | Read / Write |
AgsPort * | sequencer-loop-end | Read / Write |
AgsPort * | sequencer-loop-start | Read / Write |
AgsPort * | wave-loop | Read / Write |
AgsPort * | wave-loop-end | Read / Write |
AgsPort * | wave-loop-start | Read / Write |
Types and Values
#define | AGS_TYPE_COUNT_BEATS_AUDIO |
struct | AgsCountBeatsAudio |
struct | AgsCountBeatsAudioClass |
Functions
ags_count_beats_audio_new ()
AgsCountBeatsAudio *
ags_count_beats_audio_new (AgsAudio *audio
);
Create a new instance of AgsCountBeatsAudio
Since:
AGS_COUNT_BEATS_AUDIO()
#define AGS_COUNT_BEATS_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_COUNT_BEATS_AUDIO, AgsCountBeatsAudio))
AGS_COUNT_BEATS_AUDIO_CLASS()
#define AGS_COUNT_BEATS_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_COUNT_BEATS_AUDIO, AgsCountBeatsAudio))
AGS_COUNT_BEATS_AUDIO_GET_CLASS()
#define AGS_COUNT_BEATS_AUDIO_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_COUNT_BEATS_AUDIO, AgsCountBeatsAudioClass))
AGS_IS_COUNT_BEATS_AUDIO()
#define AGS_IS_COUNT_BEATS_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_COUNT_BEATS_AUDIO))
Property Details
The “midi-loop”
property
“midi-loop” AgsPort *
Count until loop-end and start at loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “midi-loop-end”
property
“midi-loop-end” AgsPort *
The midi's loop-end.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “midi-loop-start”
property
“midi-loop-start” AgsPort *
The midi's loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “notation-loop”
property
“notation-loop” AgsPort *
Count until notation-loop-end and start at notation-loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “notation-loop-end”
property
“notation-loop-end” AgsPort *
The notation's loop-end.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “notation-loop-start”
property
“notation-loop-start” AgsPort *
The notation's notation-loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “sequencer-loop”
property
“sequencer-loop” AgsPort *
Count until loop-end and start at loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “sequencer-loop-end”
property
“sequencer-loop-end” AgsPort *
The sequencer's loop-end.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “sequencer-loop-start”
property
“sequencer-loop-start” AgsPort *
The sequencer's loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “wave-loop”
property
“wave-loop” AgsPort *
Count until loop-end and start at loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “wave-loop-end”
property
“wave-loop-end” AgsPort *
The wave's loop-end.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since:
The “wave-loop-start”
property
“wave-loop-start” AgsPort *
The wave's loop-start.
Owner: AgsCountBeatsAudio
Flags: Read / Write
Since: