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AgsFxPatternAudio

AgsFxPatternAudio — fx pattern audio

Properties

AgsPort * bank-index-0 Read / Write
AgsPort * bank-index-1 Read / Write
AgsPort * bpm Read / Write
AgsPort * delay Read / Write
AgsPort * duration Read / Write
AgsPort * loop Read / Write
AgsPort * loop-end Read / Write
AgsPort * loop-start Read / Write
AgsPort * tact Read / Write

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallAudio
            ╰── AgsFxPatternAudio

Implemented Interfaces

AgsFxPatternAudio implements AgsConnectable.

Includes

#include <ags/audio/fx/ags_fx_pattern_audio.h>

Description

The AgsFxPatternAudio class provides ports to the effect processor.

Functions

ags_fx_pattern_audio_new ()

AgsFxPatternAudio *
ags_fx_pattern_audio_new (AgsAudio *audio);

Create a new instance of AgsFxPatternAudio

Parameters

audio

the AgsAudio

 

Returns

the new AgsFxPatternAudio

Since: 3.3.0


AGS_FX_PATTERN_AUDIO()

#define AGS_FX_PATTERN_AUDIO(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_PATTERN_AUDIO, AgsFxPatternAudio))

AGS_FX_PATTERN_AUDIO_CLASS()

#define AGS_FX_PATTERN_AUDIO_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_PATTERN_AUDIO, AgsFxPatternAudioClass))

AGS_FX_PATTERN_AUDIO_GET_CLASS()

#define AGS_FX_PATTERN_AUDIO_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_PATTERN_AUDIO, AgsFxPatternAudioClass))

AGS_IS_FX_PATTERN_AUDIO()

#define AGS_IS_FX_PATTERN_AUDIO(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_PATTERN_AUDIO))

AGS_IS_FX_PATTERN_AUDIO_CLASS()

#define AGS_IS_FX_PATTERN_AUDIO_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_PATTERN_AUDIO))

ags_fx_pattern_audio_get_type ()

GType
ags_fx_pattern_audio_get_type ();

Types and Values

AGS_FX_PATTERN_AUDIO_DEFAULT_LOOP_START

#define AGS_FX_PATTERN_AUDIO_DEFAULT_LOOP_START (0)

AGS_FX_PATTERN_AUDIO_DEFAULT_LOOP_END

#define AGS_FX_PATTERN_AUDIO_DEFAULT_LOOP_END (16)

AGS_TYPE_FX_PATTERN_AUDIO

#define AGS_TYPE_FX_PATTERN_AUDIO                (ags_fx_pattern_audio_get_type())

struct AgsFxPatternAudio

struct AgsFxPatternAudio;

struct AgsFxPatternAudioClass

struct AgsFxPatternAudioClass {
  AgsRecallAudioClass recall_audio;
};

Property Details

The “bank-index-0” property

  “bank-index-0”             AgsPort *

Selected bank index 0.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “bank-index-1” property

  “bank-index-1”             AgsPort *

Selected bank index 1.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “bpm” property

  “bpm”                      AgsPort *

The beats per minute.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “delay” property

  “delay”                    AgsPort *

The pattern's delay.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “duration” property

  “duration”                 AgsPort *

The pattern's duration.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “loop” property

  “loop”                     AgsPort *

Do loop.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “loop-end” property

  “loop-end”                 AgsPort *

The pattern's loop-end.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “loop-start” property

  “loop-start”               AgsPort *

The pattern's loop-start.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0


The “tact” property

  “tact”                     AgsPort *

The tact segmentation.

Owner: AgsFxPatternAudio

Flags: Read / Write

Since: 3.3.0