Top |
Functions
Implemented Interfaces
AgsFxPatternAudioProcessor implements
Functions
ags_fx_pattern_audio_processor_key_on ()
void ags_fx_pattern_audio_processor_key_on (AgsFxPatternAudioProcessor *fx_pattern_audio_processor
,AgsNote *note
,,
guint velocity);
guint key_mode
ags_fx_pattern_audio_processor_play ()
void ags_fx_pattern_audio_processor_play (AgsFxPatternAudioProcessor *fx_pattern_audio_processor
);
ags_fx_pattern_audio_processor_counter_change ()
void ags_fx_pattern_audio_processor_counter_change (AgsFxPatternAudioProcessor *fx_pattern_audio_processor
);
ags_fx_pattern_audio_processor_new ()
AgsFxPatternAudioProcessor *
ags_fx_pattern_audio_processor_new (AgsAudio *audio
);
Create a new instance of AgsFxPatternAudioProcessor
Since:
AGS_FX_PATTERN_AUDIO_PROCESSOR()
#define AGS_FX_PATTERN_AUDIO_PROCESSOR(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_PATTERN_AUDIO_PROCESSOR, AgsFxPatternAudioProcessor))
AGS_FX_PATTERN_AUDIO_PROCESSOR_CLASS()
#define AGS_FX_PATTERN_AUDIO_PROCESSOR_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_PATTERN_AUDIO_PROCESSOR, AgsFxPatternAudioProcessorClass))
AGS_FX_PATTERN_AUDIO_PROCESSOR_GET_CLASS()
#define AGS_FX_PATTERN_AUDIO_PROCESSOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_PATTERN_AUDIO_PROCESSOR, AgsFxPatternAudioProcessorClass))
AGS_IS_FX_PATTERN_AUDIO_PROCESSOR()
#define AGS_IS_FX_PATTERN_AUDIO_PROCESSOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_PATTERN_AUDIO_PROCESSOR))
AGS_IS_FX_PATTERN_AUDIO_PROCESSOR_CLASS()
#define AGS_IS_FX_PATTERN_AUDIO_PROCESSOR_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_PATTERN_AUDIO_PROCESSOR))
Types and Values
AGS_FX_PATTERN_AUDIO_PROCESSOR_DEFAULT_KEY_ON_VELOCITY
#define AGS_FX_PATTERN_AUDIO_PROCESSOR_DEFAULT_KEY_ON_VELOCITY (127)
AGS_TYPE_FX_PATTERN_AUDIO_PROCESSOR
#define AGS_TYPE_FX_PATTERN_AUDIO_PROCESSOR (ags_fx_pattern_audio_processor_get_type())
struct AgsFxPatternAudioProcessorClass
struct AgsFxPatternAudioProcessorClass { AgsRecallAudioRunClass recall_audio_run; void (*key_on)(AgsFxPatternAudioProcessor *fx_pattern_audio_processor, AgsNote *note, guint velocity, guint key_mode); void (*play)(AgsFxPatternAudioProcessor *fx_pattern_audio_processor); void (*counter_change)(AgsFxPatternAudioProcessor *fx_pattern_audio_processor); };