- AgsAddAudio — add audio object to application context
 - AgsAddAudioSignal — add audio signal object to recycling
 - AgsAddEffect — add effect object to context
 - AgsAddNote — add note object to notation
 - AgsAddSoundcard — add soundcard object to context
 - AgsApplyBpm — apply bpm
 - AgsApplyPresets — apply presets
 - AgsApplySequencerLength — apply sequencer length to delay audio
 - AgsApplySoundConfig — apply sound config
 - AgsApplySynth — apply synth to channel
 - AgsApplySF2Synth — apply Soundfont2 synth to channel
 - AgsApplySFZSynth — apply SFZ synth to channel
 - AgsApplyTact — apply tact to delay audio
 - AgsCancelAudio — cancel audio task
 - AgsCancelChannel — cancel channel task
 - AgsClearAudioSignal — clear audio signal object
 - AgsClearBuffer — switch buffer flag of device
 - AgsCropNote — crop notation
 - AgsExportOutput — export output task
 - AgsFreeSelection — free selection object
 - AgsLinkChannel — link channel task
 - AgsMoveNote — move notation
 - AgsOpenFile — open file task
 - AgsOpenSingleFile — open single file
 - AgsOpenSf2Instrument — open Soundfont2 instrument
 - AgsOpenSf2Sample — open Soundfont2 sample
 - AgsOpenSFZFile — open SFZ file
 - AgsOpenWave — open wave
 - AgsRemoveAudio — remove audio of application context
 - AgsRemoveAudioSignal — remove audio_signal object from recycling
 - AgsRemoveNote — remove note object from notation
 - AgsRemoveSoundcard — remove soundcard object of application context
 - AgsResetAmplitude — reset amplitude internal
 - AgsResetNote — reset note internal
 - AgsResetPeak — reset peak internal
 - AgsResetFxPeak — reset fx peak
 - AgsResetFxAnalyse — reset fx analyse
 - AgsResizeAudio — resize audio task
 - AgsSeekSoundcard — seek soundcard object
 - AgsSetAudioChannels — resizes audio channels
 - AgsSetBufferSize — adjust buffer size
 - AgsSetDevice — set device
 - AgsSetFormat — reset format
 - AgsSetMuted — set muted
 - AgsSetSamplerate — modify samplerate
 - AgsStartAudio — start audio object to audio loop
 - AgsStartChannel — start channel object to audio loop
 - AgsStartSequencer — start sequencer object
 - AgsStartSoundcard — start soundcard object
 - AgsStopSequencer — stop sequencer object
 - AgsStopSoundcard — stop soundcard object
 - AgsSwitchBufferFlag — switch buffer flag of device
 - AgsTicDevice — tic device object
 - AgsTogglePatternBit — toggle the pattern
 
Tasks ensure to be run conflict free asynchrononous exclusively.