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Functions
AgsChannel * | ags_recall_channel_get_destination () |
|
ags_recall_channel_set_destination () |
AgsChannel * | ags_recall_channel_get_source () |
|
ags_recall_channel_set_source () |
|
ags_recall_channel_find_channel () |
AgsRecallChannel * | ags_recall_channel_new () |
#define | AGS_IS_RECALL_CHANNEL() |
#define | AGS_IS_RECALL_CHANNEL_CLASS() |
#define | AGS_RECALL_CHANNEL() |
#define | AGS_RECALL_CHANNEL_CLASS() |
#define | AGS_RECALL_CHANNEL_GET_CLASS() |
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ags_recall_channel_get_type () |
Properties
AgsChannel * | destination | Read / Write |
AgsRecallAudio * | recall-audio | Read / Write |
AgsChannel * | source | Read / Write |
Types and Values
#define | AGS_TYPE_RECALL_CHANNEL |
struct | AgsRecallChannel |
struct | AgsRecallChannelClass |
Object Hierarchy
GObject ╰── AgsRecall ╰── AgsRecallChannel ├──AgsAnalyseChannel ├──AgsBufferChannel ├──AgsCaptureWaveChannel ├──AgsCopyChannel ├──AgsCopyPatternChannel ├──AgsEnvelopeChannel ├──AgsEq10Channel ├──AgsFeedChannel ├── AgsFxAnalyseChannel ├── AgsFxBufferChannel ├── AgsFxNotationChannel ├── AgsFxEnvelopeChannel ├── AgsFxEq10Channel ├── AgsFxLadspaChannel ├── AgsFxPatternChannel ├── AgsFxPeakChannel ├── AgsFxPlaybackChannel ├── AgsFxVolumeChannel ├──AgsLfoChannel ├──AgsLoopChannel ├──AgsMuteChannel ├──AgsPeakChannel ├──AgsPlayChannel ├──AgsPlayWaveChannel ├──AgsPrepareChannel ├──AgsRecallDssi ├──AgsRecallLadspa ├──AgsRecallLv2 ├──AgsRtStreamChannel ├──AgsStreamChannel ╰──AgsVolumeChannel
Functions
ags_recall_channel_get_destination ()
AgsChannel *
ags_recall_channel_get_destination (AgsRecallChannel *recall_channel
);
Get destination.
Since:
ags_recall_channel_set_destination ()
void ags_recall_channel_set_destination (AgsRecallChannel *recall_channel
,AgsChannel *destination
);
Set destination.
Since:
ags_recall_channel_get_source ()
AgsChannel *
ags_recall_channel_get_source (AgsRecallChannel *recall_channel
);
Get source.
Since:
ags_recall_channel_set_source ()
void ags_recall_channel_set_source (AgsRecallChannel *recall_channel
,AgsChannel *source
);
Set source.
Since:
ags_recall_channel_find_channel ()
GList * ags_recall_channel_find_channel (,
GList *recall_channelAgsChannel *source
);
Retrieve next recall assigned to channel.
Parameters
recall_channel |
the |
[element-type AgsAudio.RecallChannel][transfer none] |
source |
the AgsChannel to find |
Since:
ags_recall_channel_new ()
AgsRecallChannel * ags_recall_channel_new ();
Creates an AgsRecallChannel.
Since:
AGS_IS_RECALL_CHANNEL()
#define AGS_IS_RECALL_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_RECALL_CHANNEL))
AGS_IS_RECALL_CHANNEL_CLASS()
#define AGS_IS_RECALL_CHANNEL_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_RECALL_CHANNEL))
AGS_RECALL_CHANNEL()
#define AGS_RECALL_CHANNEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannel))
AGS_RECALL_CHANNEL_CLASS()
#define AGS_RECALL_CHANNEL_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannelClass))
AGS_RECALL_CHANNEL_GET_CLASS()
#define AGS_RECALL_CHANNEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_RECALL_CHANNEL, AgsRecallChannelClass))
Property Details
The “destination”
property
“destination” AgsChannel *
The assigned destination channel.
Owner: AgsRecallChannel
Flags: Read / Write
Since:
The “recall-audio”
property
“recall-audio” AgsRecallAudio *
The associated recall within audio context.
Owner: AgsRecallChannel
Flags: Read / Write
Since:
The “source”
property
“source” AgsChannel *
The assigned source channel.
Owner: AgsRecallChannel
Flags: Read / Write
Since: