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AgsFxHighPassAudio

AgsFxHighPassAudio — fx high pass audio

Stability Level

Stable, unless otherwise indicated

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallAudio
            ╰── AgsFxHighPassAudio

Implemented Interfaces

AgsFxHighPassAudio implements AgsConnectable.

Includes

#include <ags/audio/fx/ags_fx_high_pass_audio.h>

Description

The AgsFxHighPassAudio class provides ports to the effect processor.

Functions

ags_fx_high_pass_audio_new ()

AgsFxHighPassAudio *
ags_fx_high_pass_audio_new (AgsAudio *audio);

Create a new instance of AgsFxHighPassAudio

Parameters

audio

the AgsAudio

 

Returns

the new AgsFxHighPassAudio

Since: 3.13.0


AGS_FX_HIGH_PASS_AUDIO()

#define AGS_FX_HIGH_PASS_AUDIO(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_HIGH_PASS_AUDIO, AgsFxHighPassAudio))

AGS_FX_HIGH_PASS_AUDIO_CLASS()

#define AGS_FX_HIGH_PASS_AUDIO_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_HIGH_PASS_AUDIO, AgsFxHighPassAudioClass))

AGS_FX_HIGH_PASS_AUDIO_GET_CLASS()

#define AGS_FX_HIGH_PASS_AUDIO_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_HIGH_PASS_AUDIO, AgsFxHighPassAudioClass))

AGS_IS_FX_HIGH_PASS_AUDIO()

#define AGS_IS_FX_HIGH_PASS_AUDIO(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_HIGH_PASS_AUDIO))

AGS_IS_FX_HIGH_PASS_AUDIO_CLASS()

#define AGS_IS_FX_HIGH_PASS_AUDIO_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_HIGH_PASS_AUDIO))

ags_fx_high_pass_audio_get_type ()

GType
ags_fx_high_pass_audio_get_type ();

Types and Values

AGS_TYPE_FX_HIGH_PASS_AUDIO

#define AGS_TYPE_FX_HIGH_PASS_AUDIO                (ags_fx_high_pass_audio_get_type())

struct AgsFxHighPassAudio

struct AgsFxHighPassAudio;

struct AgsFxHighPassAudioClass

struct AgsFxHighPassAudioClass {
  AgsRecallAudioClass recall_audio;
};