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Functions
AgsFxPatternAudio * | ags_fx_pattern_audio_new () |
#define | AGS_FX_PATTERN_AUDIO() |
#define | AGS_FX_PATTERN_AUDIO_CLASS() |
#define | AGS_FX_PATTERN_AUDIO_GET_CLASS() |
#define | AGS_IS_FX_PATTERN_AUDIO() |
#define | AGS_IS_FX_PATTERN_AUDIO_CLASS() |
|
ags_fx_pattern_audio_get_type () |
Types and Values
#define | AGS_FX_PATTERN_AUDIO_DEFAULT_LOOP_START |
#define | AGS_FX_PATTERN_AUDIO_DEFAULT_LOOP_END |
#define | AGS_TYPE_FX_PATTERN_AUDIO |
struct | AgsFxPatternAudio |
struct | AgsFxPatternAudioClass |
Functions
ags_fx_pattern_audio_new ()
AgsFxPatternAudio *
ags_fx_pattern_audio_new (AgsAudio *audio
);
Create a new instance of AgsFxPatternAudio
Since:
AGS_FX_PATTERN_AUDIO()
#define AGS_FX_PATTERN_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_PATTERN_AUDIO, AgsFxPatternAudio))
AGS_FX_PATTERN_AUDIO_CLASS()
#define AGS_FX_PATTERN_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_PATTERN_AUDIO, AgsFxPatternAudioClass))
AGS_FX_PATTERN_AUDIO_GET_CLASS()
#define AGS_FX_PATTERN_AUDIO_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_PATTERN_AUDIO, AgsFxPatternAudioClass))
AGS_IS_FX_PATTERN_AUDIO()
#define AGS_IS_FX_PATTERN_AUDIO(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_PATTERN_AUDIO))
AGS_IS_FX_PATTERN_AUDIO_CLASS()
#define AGS_IS_FX_PATTERN_AUDIO_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_PATTERN_AUDIO))
Property Details
The “bank-index-0”
property
“bank-index-0” AgsPort *
Selected bank index 0.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “bank-index-1”
property
“bank-index-1” AgsPort *
Selected bank index 1.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “bpm”
property
“bpm” AgsPort *
The beats per minute.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “delay”
property
“delay” AgsPort *
The pattern's delay.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “duration”
property
“duration” AgsPort *
The pattern's duration.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “loop”
property
“loop” AgsPort *
Do loop.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “loop-end”
property
“loop-end” AgsPort *
The pattern's loop-end.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “loop-start”
property
“loop-start” AgsPort *
The pattern's loop-start.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since:
The “tact”
property
“tact” AgsPort *
The tact segmentation.
Owner: AgsFxPatternAudio
Flags: Read / Write
Since: