Top |
Functions
AgsSoundcardThread * | ags_soundcard_thread_find_soundcard () |
AgsSoundcardThread * | ags_soundcard_thread_new () |
#define | AGS_IS_SOUNDCARD_THREAD() |
#define | AGS_IS_SOUNDCARD_THREAD_CLASS() |
#define | AGS_SOUNDCARD_THREAD() |
#define | AGS_SOUNDCARD_THREAD_CLASS() |
#define | AGS_SOUNDCARD_THREAD_GET_CLASS() |
|
ags_soundcard_thread_get_type () |
Types and Values
#define | AGS_SOUNDCARD_THREAD_DEFAULT_JIFFIE |
#define | AGS_TYPE_SOUNDCARD_THREAD |
struct | AgsSoundcardThread |
struct | AgsSoundcardThreadClass |
Functions
ags_soundcard_thread_find_soundcard ()
AgsSoundcardThread * ags_soundcard_thread_find_soundcard (AgsSoundcardThread *soundcard_thread
,);
GObject *soundcard
Find soundcard
as sibling of soundcard_thread
, if it was found on the returned
thread should be called g_object_unref()
Since:
ags_soundcard_thread_new ()
AgsSoundcardThread * ags_soundcard_thread_new (,
GObject *soundcard);
guint soundcard_capability
Create a new instance of AgsSoundcardThread.
Since:
AGS_IS_SOUNDCARD_THREAD()
#define AGS_IS_SOUNDCARD_THREAD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_SOUNDCARD_THREAD))
AGS_IS_SOUNDCARD_THREAD_CLASS()
#define AGS_IS_SOUNDCARD_THREAD_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_SOUNDCARD_THREAD))
AGS_SOUNDCARD_THREAD()
#define AGS_SOUNDCARD_THREAD(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_SOUNDCARD_THREAD, AgsSoundcardThread))
AGS_SOUNDCARD_THREAD_CLASS()
#define AGS_SOUNDCARD_THREAD_CLASS(class) (G_TYPE_CHECK_CLASS_CAST(class, AGS_TYPE_SOUNDCARD_THREAD, AgsSoundcardThreadClass))
AGS_SOUNDCARD_THREAD_GET_CLASS()
#define AGS_SOUNDCARD_THREAD_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS(obj, AGS_TYPE_SOUNDCARD_THREAD, AgsSoundcardThreadClass))
Types and Values
AGS_SOUNDCARD_THREAD_DEFAULT_JIFFIE
#define AGS_SOUNDCARD_THREAD_DEFAULT_JIFFIE (ceil(AGS_SOUNDCARD_DEFAULT_SAMPLERATE / AGS_SOUNDCARD_DEFAULT_BUFFER_SIZE) + AGS_SOUNDCARD_DEFAULT_OVERCLOCK)