Developer's Book
Copyright (C) Joël Krähemann.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".
Table of Contents
- Foreword
- 1. The application context
- 2. XML Input/Output
- 3. Multi-/Super-threaded tree
- 4. The soundcard and sequencer interface
- 5. AgsAudio a container of AgsChannel
- 6. Your tree linked with AgsChannel
- 7. The recycling tree
- 8. Your audio data in AgsAudioSignal
- 9. Effects
- 10. Advanced Gtk+ Sequencer's fx engine
- 11. Thread-safe audio ports
- 12. Putting all together
- A. GNU Free Documentation License
- B. Related projects
List of Tables
List of Examples
- 1.1. Thread application context
- 1.2. Audio application context
- 1.3. Get config value
- 1.4. The application context :file property
- 2.1. Writing XML
- 2.2. Reading XML
- 3.1. Calculating tic delay
- 3.2. Starting threads
- 3.3. Pulling threads of thread-pool
- 4.1. PCM information from AgsSoundcard
- 4.2. Get AgsSoundcard buffer
- 4.3. Get AgsSequencer buffer
- 5.1. Using AgsAudio
- 5.2. Using AgsNotation Clipboard
- 5.3. Concat AgsWave
- 5.4. Modify recall port
- 6.1. Adding AgsPattern
- 6.2. Prerequisites
- 6.3. Thread-Unsafe way
- 6.4. Multithread-Safe way
- 7.1. AgsRecycling and AgsAudioSignal
- 9.1. Creating AgsRecallContainer
- 9.2. Creating AgsEchoAudio
- 9.3. Creating AgsEchoChannel
- 9.4. Creating AgsEchoAudioRun
- 9.5. Creating AgsEchoChannelRun
- 10.1. Using ags_fx_factory_create()
- 12.1. Simple pattern sequencer with master playback