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Object Hierarchy
GObject ╰── AgsRecall ╰── AgsRecallAudioSignal ├──AgsAnalyseAudioSignal ├──AgsBufferAudioSignal ├──AgsCopyAudioSignal ├──AgsEnvelopeAudioSignal ├──AgsEq10AudioSignal ├──AgsFeedAudioSignal ├── AgsFxAnalyseAudioSignal ├── AgsFxBufferAudioSignal ├── AgsFxNotationAudioSignal ├── AgsFxEnvelopeAudioSignal ├── AgsFxEq10AudioSignal ├── AgsFxLadspaAudioSignal ├── AgsFxLfoAudioSignal ├── AgsFxPatternAudioSignal ├── AgsFxPeakAudioSignal ├── AgsFxPlaybackAudioSignal ├── AgsFxTwoPassAliaseAudioSignal ├── AgsFxVolumeAudioSignal ├──AgsLfoAudioSignal ├──AgsMuteAudioSignal ├──AgsPeakAudioSignal ├──AgsPlayAudioSignal ├──AgsPrepareAudioSignal ├──AgsRecallDssiRun ├──AgsRecallLadspaRun ├──AgsRecallLv2Run ├──AgsRtStreamAudioSignal ├──AgsStreamAudioSignal ╰──AgsVolumeAudioSignal
Functions
ags_recall_audio_signal_new ()
AgsRecallAudioSignal * ags_recall_audio_signal_new ();
Creates an AgsRecallAudioSignal.
Since:
Property Details
The “destination”
property
“destination” AgsAudioSignal *
The destination audio signal
Owner: AgsRecallAudioSignal
Flags: Read / Write
Since:
The “source”
property
“source” AgsAudioSignal *
The source audio signal
Owner: AgsRecallAudioSignal
Flags: Read / Write
Since: