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AgsFxPatternAudioSignal

AgsFxPatternAudioSignal — fx pattern audio signal

Object Hierarchy

    GObject
    ╰── AgsRecall
        ╰── AgsRecallAudioSignal
            ╰── AgsFxPatternAudioSignal

Implemented Interfaces

AgsFxPatternAudioSignal implements AgsConnectable.

Includes

#include <ags/audio/fx/ags_fx_pattern_audio_signal.h>

Description

The AgsFxPatternAudioSignal class provides ports to the effect processor.

Functions

ags_fx_pattern_audio_signal_stream_feed ()

void
ags_fx_pattern_audio_signal_stream_feed
                               (AgsFxPatternAudioSignal *fx_pattern_audio_signal,
                                AgsAudioSignal *source,
                                AgsNote *note,
                                guint x0,
                                guint x1,
                                guint y,
                                gdouble delay_counter,
                                guint64 offset_counter,
                                guint frame_count,
                                gdouble delay,
                                guint buffer_size);

ags_fx_pattern_audio_signal_notify_remove ()

void
ags_fx_pattern_audio_signal_notify_remove
                               (AgsFxPatternAudioSignal *fx_pattern_audio_signal,
                                AgsAudioSignal *source,
                                AgsNote *note,
                                guint x0,
                                guint x1,
                                guint y);

ags_fx_pattern_audio_signal_new ()

AgsFxPatternAudioSignal *
ags_fx_pattern_audio_signal_new (AgsAudioSignal *audio_signal);

Create a new instance of AgsFxPatternAudioSignal

Parameters

audio_signal

the AgsAudioSignal

 

Returns

the new AgsFxPatternAudioSignal

Since: 3.3.0


AGS_FX_PATTERN_AUDIO_SIGNAL()

#define AGS_FX_PATTERN_AUDIO_SIGNAL(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_FX_PATTERN_AUDIO_SIGNAL, AgsFxPatternAudioSignal))

AGS_FX_PATTERN_AUDIO_SIGNAL_CLASS()

#define AGS_FX_PATTERN_AUDIO_SIGNAL_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_FX_PATTERN_AUDIO_SIGNAL, AgsFxPatternAudioSignalClass))

AGS_FX_PATTERN_AUDIO_SIGNAL_GET_CLASS()

#define AGS_FX_PATTERN_AUDIO_SIGNAL_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_FX_PATTERN_AUDIO_SIGNAL, AgsFxPatternAudioSignalClass))

AGS_IS_FX_PATTERN_AUDIO_SIGNAL()

#define AGS_IS_FX_PATTERN_AUDIO_SIGNAL(obj)             (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_FX_PATTERN_AUDIO_SIGNAL))

AGS_IS_FX_PATTERN_AUDIO_SIGNAL_CLASS()

#define AGS_IS_FX_PATTERN_AUDIO_SIGNAL_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE ((class), AGS_TYPE_FX_PATTERN_AUDIO_SIGNAL))

ags_fx_pattern_audio_signal_get_type ()

GType
ags_fx_pattern_audio_signal_get_type ();

Types and Values

AGS_TYPE_FX_PATTERN_AUDIO_SIGNAL

#define AGS_TYPE_FX_PATTERN_AUDIO_SIGNAL                (ags_fx_pattern_audio_signal_get_type())

struct AgsFxPatternAudioSignal

struct AgsFxPatternAudioSignal;

struct AgsFxPatternAudioSignalClass

struct AgsFxPatternAudioSignalClass {
  AgsRecallAudioSignalClass recall_audio_signal;

  void (*stream_feed)(AgsFxPatternAudioSignal *fx_pattern_audio_signal,
		      AgsAudioSignal *source,
		      AgsNote *note,
		      guint x0, guint x1,
		      guint y,
		      gdouble delay_counter, guint64 offset_counter,
		      guint frame_count,
		      gdouble delay, guint buffer_size);

  void (*notify_remove)(AgsFxPatternAudioSignal *fx_pattern_audio_signal,
			AgsAudioSignal *source,
			AgsNote *note,
			guint x0, guint x1,
			guint y);
};