AgsSetAudioChannels
AgsSetAudioChannels — resizes audio channels
|
|
Object Hierarchy
GObject
╰── AgsTask
╰── AgsSetAudioChannels
Includes
#include <ags/audio/task/ags_set_audio_channels.h>
Functions
AGS_IS_SET_AUDIO_CHANNELS()
#define AGS_IS_SET_AUDIO_CHANNELS(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_SET_AUDIO_CHANNELS))
AGS_IS_SET_AUDIO_CHANNELS_CLASS()
#define AGS_IS_SET_AUDIO_CHANNELS_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE((class), AGS_TYPE_SET_AUDIO_CHANNELS))
AGS_SET_AUDIO_CHANNELS()
#define AGS_SET_AUDIO_CHANNELS(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_SET_AUDIO_CHANNELS, AgsSetAudioChannels))
AGS_SET_AUDIO_CHANNELS_CLASS()
#define AGS_SET_AUDIO_CHANNELS_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_SET_AUDIO_CHANNELS, AgsSetAudioChannelsClass))
AGS_SET_AUDIO_CHANNELS_GET_CLASS()
#define AGS_SET_AUDIO_CHANNELS_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_SET_AUDIO_CHANNELS, AgsSetAudioChannelsClass))
ags_set_audio_channels_get_type ()
GType
ags_set_audio_channels_get_type ();
Types and Values
AGS_TYPE_SET_AUDIO_CHANNELS
#define AGS_TYPE_SET_AUDIO_CHANNELS (ags_set_audio_channels_get_type())
struct AgsSetAudioChannels
struct AgsSetAudioChannels;
struct AgsSetAudioChannelsClass
struct AgsSetAudioChannelsClass {
AgsTaskClass task;
};
Property Details
The “audio-channels”
property
“audio-channels” guint
The count of audio channels to apply to soundcard.
Owner: AgsSetAudioChannels
Flags: Read / Write
Default value: 0
Since: 3.0.0
The “soundcard”
property
“soundcard” GObject *
The assigned AgsSoundcard instance.
Owner: AgsSetAudioChannels
Flags: Read / Write
Since: 3.0.0