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Functions
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ags_play_lv2_audio_run_load_ports () |
AgsPlayLv2AudioRun * | ags_play_lv2_audio_run_new () |
#define | AGS_IS_PLAY_LV2_AUDIO_RUN() |
#define | AGS_PLAY_LV2_AUDIO_RUN() |
#define | AGS_PLAY_LV2_AUDIO_RUN_CLASS() |
#define | AGS_PLAY_LV2_AUDIO_RUN_GET_CLASS() |
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ags_play_lv2_audio_run_get_type () |
Properties
AgsCountBeatsAudioRun * | count-beats-audio-run | Read / Write |
AgsDelayAudioRun * | delay-audio-run | Read / Write |
AgsAudioSignal * | destination | Read / Write |
AgsNotation * | notation | Read / Write |
Types and Values
#define | AGS_PLAY_LV2_AUDIO_DEFAULT_MIDI_LENGHT |
#define | AGS_TYPE_PLAY_LV2_AUDIO_RUN |
struct | AgsPlayLv2AudioRun |
struct | AgsPlayLv2AudioRunClass |
Functions
ags_play_lv2_audio_run_load_ports ()
void ags_play_lv2_audio_run_load_ports (AgsPlayLv2AudioRun *play_lv2_audio_run
);
Set up LV2 ports.
Since:
ags_play_lv2_audio_run_new ()
AgsPlayLv2AudioRun * ags_play_lv2_audio_run_new (AgsAudio *audio
,AgsDelayAudioRun *delay_audio_run
,AgsCountBeatsAudioRun *count_beats_audio_run
);
Create a new instance of AgsPlayLv2AudioRun
Parameters
audio |
the AgsAudio |
|
delay_audio_run |
the AgsDelayAudioRun dependency |
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count_beats_audio_run |
the AgsCountBeatsAudioRun dependency |
Since:
AGS_IS_PLAY_LV2_AUDIO_RUN()
#define AGS_IS_PLAY_LV2_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), AGS_TYPE_PLAY_LV2_AUDIO_RUN))
AGS_PLAY_LV2_AUDIO_RUN()
#define AGS_PLAY_LV2_AUDIO_RUN(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_PLAY_LV2_AUDIO_RUN, AgsPlayLv2AudioRun))
AGS_PLAY_LV2_AUDIO_RUN_CLASS()
#define AGS_PLAY_LV2_AUDIO_RUN_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_PLAY_LV2_AUDIO_RUN, AgsPlayLv2AudioRun))
AGS_PLAY_LV2_AUDIO_RUN_GET_CLASS()
#define AGS_PLAY_LV2_AUDIO_RUN_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), AGS_TYPE_PLAY_LV2_AUDIO_RUN, AgsPlayLv2AudioRunClass))
Property Details
The “count-beats-audio-run”
property
“count-beats-audio-run” AgsCountBeatsAudioRun *
The count beats audio run dependency.
Owner: AgsPlayLv2AudioRun
Flags: Read / Write
Since:
The “delay-audio-run”
property
“delay-audio-run” AgsDelayAudioRun *
The delay audio run dependency.
Owner: AgsPlayLv2AudioRun
Flags: Read / Write
Since:
The “destination”
property
“destination” AgsAudioSignal *
The destination's audio signal.
Owner: AgsPlayLv2AudioRun
Flags: Read / Write
Since:
The “notation”
property
“notation” AgsNotation *
The notation containing the notes.
Owner: AgsPlayLv2AudioRun
Flags: Read / Write
Since: