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AgsApplyTact

AgsApplyTact — apply tact to delay audio

Properties

GObject * scope Read / Write
gdouble tact Read / Write

Types and Values

Object Hierarchy

    GObject
    ╰── AgsTask
        ╰── AgsApplyTact

Includes

#include <ags/audio/task/recall/ags_apply_tact.h>

Description

The AgsApplyTact task applys tact to AgsTactable.

Functions

ags_apply_tact_new ()

AgsApplyTact *
ags_apply_tact_new (GObject *scope,
                    gdouble tact);

Creates an AgsApplyTact.

Parameters

scope

the GObject

 

tact

the tact to apply

 

Returns

an new AgsApplyTact.

Since: 3.0.0


AGS_APPLY_TACT()

#define AGS_APPLY_TACT(obj)                (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_APPLY_TACT, AgsApplyTact))

AGS_APPLY_TACT_CLASS()

#define AGS_APPLY_TACT_CLASS(class)        (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_APPLY_TACT, AgsApplyTactClass))

AGS_APPLY_TACT_GET_CLASS()

#define AGS_APPLY_TACT_GET_CLASS(obj)      (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_APPLY_TACT, AgsApplyTactClass))

AGS_IS_APPLY_TACT()

#define AGS_IS_APPLY_TACT(obj)             (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_APPLY_TACT))

AGS_IS_APPLY_TACT_CLASS()

#define AGS_IS_APPLY_TACT_CLASS(class)     (G_TYPE_CHECK_CLASS_TYPE((class), AGS_TYPE_APPLY_TACT))

ags_apply_tact_get_type ()

GType
ags_apply_tact_get_type ();

Types and Values

AGS_TYPE_APPLY_TACT

#define AGS_TYPE_APPLY_TACT                (ags_apply_tact_get_type())

struct AgsApplyTact

struct AgsApplyTact;

struct AgsApplyTactClass

struct AgsApplyTactClass {
  AgsTaskClass task;
};

Property Details

The “scope” property

  “scope”                    GObject *

The assigned GObject as scope.

Owner: AgsApplyTact

Flags: Read / Write

Since: 3.0.0


The “tact” property

  “tact”                     gdouble

The tact to apply to scope.

Owner: AgsApplyTact

Flags: Read / Write

Allowed values: >= 0

Default value: 0

Since: 3.0.0